XENTIM SYNTHETIC FIGHT AND INTERPERSONAL VIOLENCE DATASET (fights_v1) DATASET LICENCE AGREEMENT Version 1.0, 26 October 2026 LICENSOR TATO STUDIO sp. z o.o., trading as Xentim ul. 28 Czerwca 1956 r. 174/28, 61-507 Poznan, Poland KRS 0000995718, NIP (VAT) PL9721332292 ("Licensor") This Licence applies to every copy of the Dataset delivered under an Order. An "Order" is the order form, quote or invoice accepted by both parties that names the licensee ("Licensee"), the edition, the fee and the number of permitted sites. If an Order and this Licence conflict, the Order prevails. 1. GRANT Licensor grants Licensee a non-exclusive, non-transferable, non-sublicensable, worldwide, perpetual licence (unless the Order states a fixed term) to use, reproduce and modify the Xentim Synthetic Fight and Interpersonal Violence Dataset, its documentation and any updates delivered under the Order (the "Dataset") solely for the Permitted Uses. The licence takes effect when the fee is paid in full. The free sample (fights_v1_sample), where offered, is licensed without an Order, free of charge, for internal evaluation only, under Sections 3 to 15. It may not be used to train models deployed in production. 2. PERMITTED USES Licensee may use the Dataset to train, validate, test and benchmark discriminative machine learning models, including models for fight and violence detection, human activity recognition, pose based event detection, anomaly detection and safety alerting, and may deploy and sell such models and products built on them. Models trained on the Dataset, and their weights and outputs, are owned by Licensee and are not considered copies of the Dataset. 3. PROHIBITED USES: GENERATIVE AI Licensee shall not use the Dataset, in whole or in part, (a) in datasets utilized by Generative AI Programs, (b) in the development of Generative AI Programs, or (c) as training inputs or prompt inputs to Generative AI Programs. "Generative AI Program" means artificial intelligence, machine learning, deep learning, neural networks or similar technologies designed to automate the generation of, or aid in the creation of, new content, including audio, visual, text based or motion/animation content. For clarity, models that solely classify, detect, localize or score input data (for example, outputting a "fight" / "no fight" label, a confidence score or event timestamps) are not Generative AI Programs. 4. NO RECONSTRUCTION OF UPSTREAM ASSETS Licensee shall not attempt to reconstruct, retarget, export or otherwise recreate any third party character models, skeletal meshes or animation assets from the Dataset, nor use the Dataset as a substitute for, or to redistribute, such assets. 5. NO REDISTRIBUTION Licensee shall not sell, sublicense, publish or otherwise make the Dataset or any substantial portion of it available to third parties, except to its affiliates and contractors acting on Licensee's behalf under written obligations at least as protective as this Licence. Licensee is responsible for their compliance. Publication of aggregate metrics, figures and up to 20 illustrative sequences in scientific or marketing materials is permitted with attribution under Section 8. 6. LAWFUL AND ETHICAL USE Licensee shall use the Dataset and any models trained on it only in compliance with applicable law, including data protection and artificial intelligence regulation (for example the GDPR and the EU AI Act). Licensee shall not use them for unlawful surveillance, for unlawful biometric identification or categorisation of individuals, or for harassment or discrimination. Licensee, as the provider or deployer of any AI system built with the Dataset, is responsible for that system's conformity with such regulation. 7. THIRD PARTY COMPONENTS AND NOTICES The Dataset was produced using third party software and models, including Unreal(R) Engine (Epic Games, Inc.) and NVIDIA Kimodo (licensed by NVIDIA Corporation under the NVIDIA Open Model License). No third party software, models, meshes or animation files are included in the Dataset. The third party licensors are not parties to this Licence, have not endorsed the Dataset and provide no warranty in respect of it. Licensee's obligations under Sections 3 and 4 reflect restrictions imposed on Licensor by upstream licences and are a material condition of this Licence. 8. ATTRIBUTION When publishing results obtained with the Dataset, Licensee shall cite: "Xentim Synthetic Fight and Interpersonal Violence Dataset v1.0, (c) 2026 TATO STUDIO sp. z o.o." 9. WARRANTY AND SYNTHETIC DATA DISCLAIMER Licensor warrants that the Dataset materially matches its datasheet at delivery. If it does not and Licensee notifies Licensor within 30 days of delivery, Licensor will correct the Dataset or, if it cannot, refund the fee against deletion of all copies. This is Licensee's sole remedy for defects. The Dataset is synthetic and contains no personal data of real individuals. Otherwise it is provided "as is". Licensor does not warrant that models trained on it will reach any accuracy or meet any safety, medical, security or regulatory requirement. Licensee is solely responsible for validating its models on real world data before deployment, in particular in safety critical contexts. To the extent permitted by law, the statutory warranty for defects (rekojmia) is excluded. 10. LIMITATION OF LIABILITY Licensor's total liability arising out of or in connection with this Licence is limited to the fees paid by Licensee under the relevant Order. Licensor is not liable for lost profits, lost revenue, loss of data, business interruption or any indirect or consequential damage, nor for any damage caused by a model, product or decision of Licensee or its customers. These limits do not apply to damage caused intentionally or where the law does not allow them. 11. TERMINATION This Licence terminates automatically if Licensee breaches Section 3, 4 or 5 and does not cure the breach within 30 days of written notice (a breach of Section 3 cannot be cured by notice if the Dataset has already been used to train a Generative AI Program). Upon termination Licensee shall delete all copies of the Dataset and confirm deletion in writing. Models trained in compliance with this Licence for Permitted Uses before termination may continue to be used. Sections 3, 4, 7, 9, 10 and 12 survive termination. 12. UPSTREAM CHANGES If an upstream licensor requires it, Licensor may notify Licensee of additional restrictions applicable to future versions of the Dataset. Versions already delivered remain governed by the Licence in force at the time of delivery. 13. CONFIDENTIALITY The Dataset is confidential information of Licensor. Licensee shall protect it with at least the care it uses for its own confidential information, and no less than reasonable care. 14. GOVERNING LAW AND DISPUTES This Licence is governed by the laws of Poland, excluding its conflict of laws rules and the UN Convention on Contracts for the International Sale of Goods. Disputes shall be resolved by the common court having jurisdiction over Licensor's registered office in Poznan, Poland. The English version is binding. 15. ENTIRE AGREEMENT This Licence and the Order are the entire agreement on the Dataset and supersede any prior proposals. Changes require written or electronic form accepted by both parties. If a provision is invalid, the remaining provisions stay in force. ------------------------------------------------------------------------------------------------------- PRODUCTION PIPELINE AND CREDITS This dataset was generated with Unreal(R) Engine. Unreal(R) is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal(R) Engine, Copyright 1998-2026, Epic Games, Inc. All rights reserved. Portions of the motion data were generated with NVIDIA Kimodo (Kimodo-SOMA-RP), licensed by NVIDIA Corporation under the NVIDIA Open Model License. Kimodo's text encoder is based on Meta Llama 3 via LLM2Vec. Built with Meta Llama 3. NVIDIA and Kimodo are trademarks of NVIDIA Corporation. Meta and Llama are trademarks of Meta Platforms, Inc. All other trademarks are the property of their respective owners. This dataset is not affiliated with, sponsored or endorsed by Epic Games, NVIDIA or Meta.